Saturday 30 June 2012

The Immortal Art Challenge: Final Entry

Here is my final entry for the ImagineFX Art Challenge, Immortal.

Immortality comes naturally by been a Vampire, but it comes with a price. She still remembers herself beautiful, but the years walking the earth have paid its toll.




For this one I have created a brush for the skin texture which you can download here. The brush looks something like this:


Feel free to use it.


Monday 25 June 2012

The Immortal Art Challenge: an update

Still working with my concept for the ImagineFX Art Challenge, Immortal. You can follow the progress of everyone there. I have started now playing with colours. We have 5 more days to go and still have not come up with a good background or colour scheme. Comments, suggestions or ideas are welcomed.


And again, some detail of it.


Underground Cities

Here goes something from the past few days. Once again I made this one pretty much using shapes. Still experimenting with them.

This is an underground series of future/alien cities.


You can find previous versions of it here.


Tuesday 19 June 2012

The Immortal Art Challenge

I just entered another ImagineFX Art Challenge, Immortal. You can follow the progress of everyone there. This time there are a lot of entries, and very good ones. I guess this theme attracts a lot of attention. This time I went for a classic of Immortality, Vampires. Immortality comes naturally by been a Vampire, but it comes with a price. The Vampire I chose still remembers herself beautiful, but the years walking the earth have paid its toll.
 
I have started in greyscale this time, I will colour it later. I am not sure yet about the final presentation, but this is where I am at the moment with this one. I need to come up with a background now. For this image, I have created a custom brush for the skin texture which I will upload here at some point.


Some detail of it.


 

Sunday 3 June 2012

The Founder Art Challenge




A couple of weeks ago I joint the ImagineFX Art Challenge, The Founder. The title was a bit broad, so it was not clear where to head with this one. I decided to make a woman with a dress having an earthly texture. In fact, the dress was supposed to be part of the Earth itself. She was suppose to be walking around, dragging this earth like mantle and stirring life in the process. For that, I created a set of dress custom shapes (you can download them here). I spent some time putting these shapes in place. I ended up using about 50 of them to make the dress you see on the left. Using the warp and transform tools I carefully put them with the right perspective and gave them the right shape to follow the body contour. I wanted this dress only to define the shape of the woman, I was not planning in painting the whole body underneath later on.


Once the dress was completed, the main part of the job I was interested in doing was over. I wanted to played with these shapes and see what could I accomplish. I then created a forest kind of background, decided on some colour atmosphere (greenish in this case) and placed some elements to give it some life, like the foreground plants growing. The end result is what you see in the second image.

You can see a few more images in the Making of section of my website and download the shape set from there as well.